⚡ FAST CLUES, QUICK THINKING

Quickfire

How many Catchphrase clues can your team solve before its timer hits zero?

🎤 Add Quickfire to your show

Objective

Solve as many visual and emoji clues as you can during your team's timed turn. Keep the pace up and pass on clues that are slowing you down.

How to play

  1. Each team plays one turn at a time; the next team starts with a fresh timer.
  2. The host shows clues in quick succession.
  3. Choose Correct when the team solves a clue, or Pass to move on without a penalty.
  4. When time expires, the round shows how many clues the team got right and passed.
  5. Optionally include a Picture Board segment after the Quickfire turns.

Scoring

Every correct clue is worth 150 points. Passing is free, and unanswered clues earn no points. The configurable timer is 30, 45, 60 or 90 seconds per team.

Tips

  • Say your first plausible answer quickly; the host can mark it right or you can pass.
  • Don't spend too long debating a clue—passing keeps the timer moving.
  • Make sure the team is ready before the host starts the clock.

Host tip: Use the Host panel's Correct and Pass choices to keep the round flowing. It shows the answer privately so you can confirm guesses without revealing the clue's solution to the players.